![]() ![]() The Alternate upgrade is frequentlyĪ change to the basic function of the fire-mode, but is always stronger. To select an alternate upgrade path for all 2+3 slot weapons (Basic and +New!: Alternate Mutated Upgrades! The big feature of this patch is the ability I'm a mad perfectionist when I get going so repeatedly testing something over and over whilst I tweak values is not unusual. Extra care has been put into making everything have punch and impact and be fun to use but not the level of overkill. I'm not exactly the best Doom player in the box, so my design philosophy is strong and fun, but balanced. It now shares very little with HexArcana as its been gradually shaped by my vision of what I wanted in a Hexen mod, like upgraded weapons, lots of fire modes, and universal game compatibility. Since then it spiralled massively out of control, and it turned gradually from a spinoff into full-fledged mod of its own. Walpurgis was originally based on a now discontinued mod called 'HexArcana' by 4page, of which I did a fork for my own personal usage. After all, I'm not much of a natural coder my skills lie in spriting and writing by default. ![]() When I was a kid, and still now, I've always been a fantasy nerd, so Hexen was always one of my favourite Doom spinoffs: I've long wanted to create something for it, something similar to what Heretical did for Heretic, but the initial step forwards was always something I was lethargic about. ![]() Watch more videos of it on this YOUTUBE PLAYLIST!! So as a festival of new content for Hexen related shenanigans its doubly relevant.Ĭlick the Spoiler to see details of the four characters! Walpurgisnacht is a grand festival for witches in general. well, "Hexen" are witches from germanic folklore. Rigorously playtested with custom doom, heretic, and hexen wads to get a feel for how it plays with them and to see if I can find reason to switch between my arsenal all the time (which is the sign of a good arsenal, in my opinion).Flechettes and Discs of Repulsion are really useful now so use them! Based around play where you get used to using both your arsenal and your inventory items in tandem.Magic is meant to semi-common in the world, whether through artifacts, or mystical items. Gothically medieval, with a taste of moderate-high fantasy.Upgrades for each of those afformentioned fire-modes (think Trailblazer).Focused on giving everything three fire-modes without needing any extra resources, just balancing them around standard blue and green mana/ammo consumption.A gameplay mod that works with Doom, Hexen and Heretic, straight out of the Box!.There is extensive information on the Doom wiki. The Official Hexen Specs is the original groundwork for understanding how to make levels for the game, although there are slight inaccuracies in a couple of places. FilenameĪrchive storing most of the game's data files The following file formats are used by this game. Occasionally, some MIDI files may produce conversion errors. Text editing applies only for those strings which can be loaded from a WAD file. The following tools are able to work with this game. Many utilities that support Doom can be used for Hexen as well, with the notable caveat that Hexen uses an updated version of the level format which must be specifically supported by level editors. It also added features such as moving walls (with some limitations) and level scripting. It added some more mod-friendly definition files for cases such as music assignment, level name and story texts, and animated textures, thus removing some of the necessity of EXE patchers that were required for some of these tasks in Heretic. ![]()
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